New Mods!

Our Crafters requested some mods at the end of camp today.  As I detailed in a post last year, we’re running an older version of Minecraft (version 1.7.10, Stable Build 22), which is what MinecraftEDU ran on before Microsoft obtained the property.  The new version of MCEdu runs only on Windows 10, and we’re still running Windows 7 (which, let’s be honest, is much more stable anyway), so we’re content to run our older build.

That said, it does limit some of the mods we can run, and our Crafters’ eyes are bigger than our spunky l’il build can handle.  As such, there are always a few mods that we simply can’t run; sorry, Crafters!

But Fortune smiles on the bold, and every year we manage to get some cool new mods working with MCEdu 1.7.10.  After camp today, Mr. Cook and Counselor Bryson got two much-requested mods, the Backpacks mod and the Extra Golems mod, to work!

That means that around 9 AM tomorrow, students will be begging for sweet new backpacks and diamond golem pals to hang around with.

As always, a brief disclaimerplease mod carefully.  We can’t vouch for the safety of some Minecraft mods that are out there.  As I wrote last year, some mods are perfectly safe, but are on websites riddled with click-bait and pop-up ads.  We’re not responsible if you pick up a nasty computer virus while trying to add zombie unicorns to your child’s build of Minecraft.

Note, too, that mods can seriously affect gameplay, and some mods are more like “total conversions” than simple add-ons (such as the popular Pixelmon mod that we’ve run in past years).  Also, some mods simply won’t “talk” to each other—they won’t work together!  Be sure to do your research before installing mods.

All the technical notes aside, we’re excited to see our l’il Crafters’ faces light up with delight when they get here tomorrow morning.

Happy Crafting!

 

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Day 2!

Day 2 of Minecraft Camp is off to a great start.  Crafter Alexander figured out the (very confusing) Custom NPCs Mod, and wrote several lines of sequential dialogue for a big baddie he’s working on for a quest.  It’s very cool!

Crafter Evan has been begging for ninja armor, so he and Crafter Steven are building a sweet ninja dojo.

Crafter Alex is crafting weapons and furniture for the other campers in exchange for emeralds and other goods.

Counselors Bryson and Rachael built an incredible—and intimidating—ziggurat, which will factor into a major storyline after our morning break.

 

Gallery

The Battle of Brandigor

Students took on a big baddie, Brandigor the Dread Giant, this morning.  It was an epic battle, made possible with the Custom NPCs mod.  Camp Counselor Bryson Willis put together the quest–as well as a sweet ivory tower–this morning.

Brandigor had high hit points and attack, and could regenerate health (he lost his health regeneration ability when the students chanted “Shalalalala”–it was loud in the computer lab this morning).

During the battle, Brandigor fell from atop his mighty tower, and was finally defeated in the depths of Craterville.  Students received a sweet war hammer as their reward.

Screenshots from Day 3, featuring the Battle of Brandigor

MCC Day 3 – Mods!

We’re gearing up for Day 3 of Minecraft Camp 2017.  We can’t believe tomorrow is the last day of camp!

Today, we’re hoping to play with some mods.  We tried to run the Custom NPCs mod yesterday, but forgot to install in into the server mod folder (it was in the local client mod folder on all computers).  What a rookie mistake!

The mod is up and running now, and we’ll soon have Crafters populating a world with random monsters, villagers, and other critters.  Pray that our server doesn’t crash!

Other mods we will attempt today (time-permitting):

(Caution:  we can’t vouch for the safety of some Minecraft websites.  Usually the sites themselves are clean, but the mod downloads are often surrounded by click-bait ads and deceptive download links.  Proceed with caution and read carefully when attempting to download a mod.  We are not are not responsible for any viruses you may pick up from the links above, or for any problems mods might create for your build of Minecraft.  Information provided here is for informational and educational purposes only.)

For the technically curious, we’re running an older build of Minecraft, version 1.7.10.  Fortunately, the modding community is a robust one, and we’ve been able to find older versions of mods that are compatible with the build we’re using.

Installing the mods is easy enough.  We paste the desired mod into the client mod folder on each system.  That folder is usually in C:\User\[username]\AppData (and so forth), which is a hidden folder on most Windows systems.  We also have to put it in the server mod folder.

Fortunately, our build comes with a launcher with a convenient link to the mod folder, which makes installation of the mods a snap.

Mod with care!  Mods can significantly alter the game, and can come with unintended consequences.  Read carefully and make sure you know what you’re doing!  Most mods require the legendary Forge Mod to work properly.